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VR has nearly countless applications — and entrepreneurs can soon see their workplaces driven by this technology.
FREMONT, CA: Working online and interacting with digital techniques within and outside the office walls have become both a requirement and a norm for most workplaces. Can Virtual Reality (VR) assist companies in overcoming online communication's impersonality? By 2025, VR will become a market of $80 million, predicts a new report by Goldman Sachs, the world-renowned investment bank.
Enabling HR to Find the Right Fit
Millennials make most of the modern workforce. This generation is looking for a high degree of flexibility, mobility, and a strong emphasis on work-life balance in particular. Therefore, one of the most significant factors for assessing and considering a fresh employer is the culture of a company for this generation. VR apps can allow staff to gain as much mobility and flexibility as they want. VR technology, thus, provides staff with autonomy in terms of when, where, and how they operate. VR technology can also be used to show a day in an employee's life at the organization of the employer and to experience a tour of the offices of the company. Facilitating this can ultimately benefit departments of human resources, which can both boost retention rates and reduce the turnover of employees.
VR is set to be part of our daily life as technologists are producing virtual beings for companionship-although it is anticipated that expressions will still be a work in progress. However, this will take some time to be an excellent answer in a job setting to enhance the morale and commitment of distant employees.
From Hypothetical to Real-World Training
VR has already affected training hugely. For instance, NASA ensures that the individuals entering the spacecraft know that on becoming disconnected from their spacecraft, they have to use a backpack to navigate backward or perform complex duties in zero gravity. VR allows all these situations to be simulated, helping the trainees understand every detail involved. Customer service training involves teaching staff how to influence, maintain, and comprehend customer satisfaction and use of greetings, body language, suitable speech tone, and even the best way to cope with client complaints.
Virtual avatars are anticipated to be used for recruitment in 2030. Companies can use VR to interview simultaneously and employ staff, decreasing costs, and time. Also, VR can also provide applicants with the possibility to take a virtual office trip to gain knowledge of where they might be working without traveling in.
VR is also an excellent investment for those who need to train a mass workforce on-the-job. While this is expensive to enforce at first, as it can be used numerous times, this is rapidly repaid. Eliminate the expense of trainers, transport, and equipment for third parties. This also enables training to be tailored to the requirements of each individual, rather than providing an entire department training session. The design of VR headsets is set to become sleeker, as headsets will be reduced to a size and style similar to sunglasses, making them more comfortable, user-friendly, and inclusive.
Now that the next generation of customers and staff is emerging, companies are anticipated to keep up-to-date with the recent advances in technology. Unlike most new technology, VR has been very well incorporated into the working globe. VR isn't just for games anymore!